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Psycho Girl

I've always loved how Anna Cattish creates colorful stylized characters, so it was natural for me to get inspired by her work. "Psycho Girl" was a nice challenge; not always easy to imagine how someone else's stylization works in perspective and 3D instead of a flat image, but I'm quite happy with how it ended up.

The idea wasn't to be perfectly accurate to Anna Cattish's illustration, since I wanted to play a bit with grunge textures, grease pencil and a sharp lighting. I used Blender for almost everything except textures and background (Substance Painter and Photoshop). I was new to sculpting in Blender, as I'm a Zbrush user, and I wanted to make my ways out of my confort zone !

Final Render

Final Render

Original illustration made by Anna CATTISH

Original illustration made by Anna CATTISH

Render Passes

Render Passes

Wireframe on basecolor & side profiles render

Wireframe on basecolor & side profiles render

Passes, wireframe and final render

UVs and BaseColor texture

UVs and BaseColor texture

Steps of process

Turnaround