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Maud Grainger
Maud Grainger
CG generalist - modeling surfacing
Paris, France

Summary

Hello ! I'm a CG generalist working currently looking for work and updating my portfolio !
My last professional work was remote on an unannounced VR project by Hallucinations Studio, as an environment 3D artist.
Before that, I've worked on the game "Haunted" by COVEN, as a 3D character artist.
I've been able to work on a documentary for The New York Times, rendering and compositing a few scenes with Unreal Engine and Nuke.
I also worked at Albyon/Atlas V (Lyon, France), doing mostly modeling, surfacing, optimization and 3D integration for VR. I've graduated in June 2023 at Ecole MoPA (Supinfocom Arles).
I'm mostly interested in 3D modeling and surfacing !

Skills

3D ModelingCharacter Modelingsurfacing3D integration

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
Premiere
Premiere
Arnold
Arnold
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Movie
      This Is What a Nuclear Strike Would Feel Like
    • Year
      2024
    • Role
      3D artist
    • Company
      The New York Times
    • Video Game
      Mobile Suit Gundam: Silver Phantom
    • Year
      2024
    • Role
      3D artist and integrator
    • Company
      Albyon, Atlas V (and Bandai Namco)
    • Movie
      Wondermom
    • Year
      2023
    • Role
      Co-director, co-chara modeler, props modeler, texture, lighting and comp
    • Company
      MoPA school
    • Music Video
      Mirage - Concert Virtuel de Owlle
    • Year
      2022
    • Role
      3D artist intern
    • Company
      Albyon, Atlas V

Experience

  • 3D generalist at Hallucinations Studio
    FR
    November 2025 - January 2026

    Modeling and texturing of furniture assets ; appartement interior and hausmannian architecture for an unannounced project.

  • 3D Character Artist at Hallucinations Studio / COVEN
    FR
    March 2025 - April 2025

    Modelling (Sculpt, Retopology) and optimized texture maps with variations for 3 realistic characters in "HAUNTED", a game produced by COVEN.

  • CG generalist & integrator at Albyon (Atlas V)
    Lyon, FR
    September 2023 - June 2024

  • CG Generalist, modeling textures and unity integration at Albyon (Atlas V)
    Lyon, FR
    September 2023 - June 2024